

The two mods conflict in landscape edits (causing underwater landscape seams), balancing, game mechanics (such as the Guild Guides' teleporting pads), edits to Travel NPCs (either obscuring the options TR_Travels adds or misaligning the travel markers), and models (causing floaters and blocking paths in mainland Morrowind). Naturally, this conflict with Tamriel Rebuilt's mission to expand the vanilla game as we think the Bethesda developers would have intended it. Morrowind Rebirth is in essence a total conversion of Vvardenfell, reimagining it to Trancemaster's ideals with a different balance, landscape, mechanics, and history.

Ĭonflicts with Tamriel Rebuilt, Third-Party patch available for older versions For a list of reasons, check this thread and this announcement by kingpix that he as author thinks MGSO should no longer be used. Nevertheless, even if the conflicts with Tamriel Rebuilt could be resolved by patching or unchecking the On the Rocks option, we highly recommend skipping MGSO. MGSO's conflicts with Tamriel Rebuilt are mainly centered around the On The Rocks mod (see below) and MGSO's version of mlox, whose outdated database tries to sort the Tamriel Rebuilt plugins accodring to the nonexistant TR_Data.esm (which was replaced by Tamriel_Data.esm in 2016). It suffers from various ailments, such as being essentially outdated (many mods it contains have been updated since, including critical updates to the elder scrolls Mod Load Order eXpert (mlox), the Morrowind Code Patch (MCP) and the fork of Morrowind Graphics Extender, MGE XE) and various annoying to game-breaking bugs (from missing Indoril table meshes to containers with essential items no longer containing them). The Morrowind Graphics and Sounds Overhaul was an early attempt to create an easy-to-use modpack. Morrowind Graphics and Sounds Overhaul (MGSO) - kingpixĬonflicts with Tamriel Rebuilt, Do not use
